![]() Faliszek says the lore of The Anacrusis will be spooled out in the game’s scenery and banter among the characters, rather than the formality of a cutscene leading into the next chapter. The characters, somewhat like Left 4 Dead’s Louis, Bill, Zoey, and Francis, are civilians caught up in something they cannot understand. Setting it aboard a large cruiser, boarded at the edge of explored space by an unknown alien menace, also recalls the disaster porn ( The Towering Inferno, The Poseidon Adventure) of that decade. “And taking that and saying, ‘OK, what would you want to see out of that?”įor Faliszek, 55, that’s a sci-fi world taking on the kind of 1970s set design familiar to Saturday-afternoon UHF staples like Logan’s Run or The Andromeda Strain. On Left 4 Dead, “I had a unique position of not only just learning about the gameplay, the story and everything else, but also the influence talking through a lot of these things with Gabe and other people at Valve,” Faliszek said. ![]() The comparisons don’t bother him, because his new studio, Stray Bombay Company, is drawing on the lessons he learned in effectively establishing a new sub-genre more than a decade ago. “First, I love Left 4 Dead, so, any mention of that is fine,” said Faliszek, Valve’s project leader and lead writer for the 2008 game and its sequel a year later. The Anacrusis, coming this fall to Windows PC via Steam, Xbox One, and Xbox Series X on Xbox Game Pass, is a cooperative shooter in which four players must fight together against a relentless horde of mindless monsters. Check out the video, including gameplay, below.Chet Faliszek won’t begrudge you for thinking his newest game sounds a lot like one of his old ones. Full crossplay between formats is supported, and it’ll also be available via Xbox Game Pass and PC Game Pass. The Anacrusis will launch on Januvia Steam Early Access on PC and Xbox Game Preview for Xbox Series X|S and Xbox One. We will meaningfully change the game based on the community.” “We want to be able to actively work on this with the community, and not just simply react to bugs or stuff like that. As Chet and communications director Will Smith explain in the dev log below, the launch in January will be something of an early access form. The game will also take on something of an episodic format, and will also include regular weekly challenges. You’ll also be able to share your unlocks with your team. Some of these effect your character, and some effect your weapons. You’ll also find matter compilers that grant access to “dozens” of perks to change your playstyle. ![]() These include stasis grenades, laser rifles and even respawners. There’s plenty of things to set it apart though, not least a bunch of sci-fi weapons. Stray Bombay is a studio founded by former Valve writer Chet Faliszek who worked on both Left 4 Dead games as well as the Portal series. There’s a good reason for that comparison though. Think Left 4 Dead, but with aliens and a 1970’s aesthetic in place of the undead. You’ll team up to face alien hordes, with an AI driver that directs bosses, gadgets, weapons and more. You play as one of four people trapped on a massive starship on the edge of space. Seattle development studio Stray Bombay has announced that co-op FPS The Anacrusis will launch in early access form in January on Xbox and PC.
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